Design Circular Queue Problem


Description

LeetCode Problem 622.

Design your implementation of the circular queue. The circular queue is a linear data structure in which the operations are performed based on FIFO (First In First Out) principle and the last position is connected back to the first position to make a circle. It is also called “Ring Buffer”.

One of the benefits of the circular queue is that we can make use of the spaces in front of the queue. In a normal queue, once the queue becomes full, we cannot insert the next element even if there is a space in front of the queue. But using the circular queue, we can use the space to store new values.

Implementation the MyCircularQueue class:

  • MyCircularQueue(k) Initializes the object with the size of the queue to be k.
  • int Front() Gets the front item from the queue. If the queue is empty, return -1.
  • int Rear() Gets the last item from the queue. If the queue is empty, return -1.
  • boolean enQueue(int value) Inserts an element into the circular queue. Return true if the operation is successful.
  • boolean deQueue() Deletes an element from the circular queue. Return true if the operation is successful.
  • boolean isEmpty() Checks whether the circular queue is empty or not.
  • boolean isFull() Checks whether the circular queue is full or not.

You must solve the problem without using the built-in queue data structure in your programming language.

Example 1:

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Input
["MyCircularQueue", "enQueue", "enQueue", "enQueue", "enQueue", "Rear", "isFull", "deQueue", "enQueue", "Rear"]
[[3], [1], [2], [3], [4], [], [], [], [4], []]
Output
[null, true, true, true, false, 3, true, true, true, 4]
Explanation
MyCircularQueue myCircularQueue = new MyCircularQueue(3);
myCircularQueue.enQueue(1); // return True
myCircularQueue.enQueue(2); // return True
myCircularQueue.enQueue(3); // return True
myCircularQueue.enQueue(4); // return False
myCircularQueue.Rear();     // return 3
myCircularQueue.isFull();   // return True
myCircularQueue.deQueue();  // return True
myCircularQueue.enQueue(4); // return True
myCircularQueue.Rear();     // return 4

Constraints:

  • 1 <= k <= 1000
  • 0 <= value <= 1000
  • At most 3000 calls will be made toenQueue, deQueue,Front,Rear,isEmpty, andisFull.


Sample C++ Code

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class MyCircularQueue {
private:
    vector<int> v;
    int start = 0, len = 0;
public:
    MyCircularQueue(int k): v(k) {}
    
    bool enQueue(int value) {
        if (isFull()) return false;
        v[(start + len++) % v.size()] = value;
        return true;
    }
    
    bool deQueue() {
        if (isEmpty()) return false;
        start = (start + 1) % v.size();
        --len;
        return true;
    }
    
    int Front() {
        if (isEmpty()) return -1;
        return v[start];
    }
    
    int Rear() {
        if (isEmpty()) return -1;
        return v[(start + len - 1) % v.size()];
    }
    
    bool isEmpty() {
        return !len;
    }
    
    bool isFull() {
        return len == v.size();
    }
};

/**
 * Your MyCircularQueue object will be instantiated and called as such:
 * MyCircularQueue* obj = new MyCircularQueue(k);
 * bool param_1 = obj->enQueue(value);
 * bool param_2 = obj->deQueue();
 * int param_3 = obj->Front();
 * int param_4 = obj->Rear();
 * bool param_5 = obj->isEmpty();
 * bool param_6 = obj->isFull();
 */




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