Design Hashmap Problem

Description

LeetCode Problem 706.

Design a HashMap without using any built-in hash table libraries.

Implement the MyHashMap class:

• MyHashMap() initializes the object with an empty map.
• void put(int key, int value) inserts a (key, value) pair into the HashMap. If the key already exists in the map, update the corresponding value.
• int get(int key) returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
• void remove(key) removes the key and its corresponding value if the map contains the mapping for the key.

Example 1:

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Input
["MyHashMap", "put", "put", "get", "get", "put", "get", "remove", "get"]
[[], [1, 1], [2, 2], [1], [3], [2, 1], [2], [2], [2]]
Output
[null, null, null, 1, -1, null, 1, null, -1]
Explanation
MyHashMap myHashMap = new MyHashMap();
myHashMap.put(1, 1); // The map is now [[1,1]]
myHashMap.put(2, 2); // The map is now [[1,1], [2,2]]
myHashMap.get(1);    // return 1, The map is now [[1,1], [2,2]]
myHashMap.get(3);    // return -1 (i.e., not found), The map is now [[1,1], [2,2]]
myHashMap.put(2, 1); // The map is now [[1,1], [2,1]] (i.e., update the existing value)
myHashMap.get(2);    // return 1, The map is now [[1,1], [2,1]]
myHashMap.remove(2); // remove the mapping for 2, The map is now [[1,1]]
myHashMap.get(2);    // return -1 (i.e., not found), The map is now [[1,1]]
``````

Constraints:

• 0 <= key, value <= 10^6
• At most 10^4 calls will be made to put, get, and remove.

Sample C++ Code

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class MyHashMap {
public:
vector<int> ht;
/** Initialize your data structure here. */
MyHashMap() {
ht.assign(1000000, -1);
}

/** value will always be non-negative. */
void put(int key, int value) {
ht[key] = value;
}

/** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
int get(int key) {
return ht[key];
}

/** Removes the mapping of the specified value key if this map contains a mapping for the key */
void remove(int key) {
ht[key] = -1;
}
};

/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap* obj = new MyHashMap();
* obj->put(key,value);
* int param_2 = obj->get(key);
* obj->remove(key);
*/
``````